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Description
A very quick little tutorial on how to model a 3D frisbee in Blender 3D. -
Info
- Created:May 19 2009
- Searchable:Yes
- Audio:No
- Language:English
- Views:899
- Rating:
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Notes
- Spacebar>>Add>>Mesh>>Circle
- Go into editmode.
- Use the "E" key to extrude all selected vertices.
- Use the "S" key to scale them outward.
- Extrude again.
- Press "Alt-M" to merge ring of vertices into one.
- On the editing panel (F9) add a subsurf modifier, and set subsurf level to 2.
- Set smooth
- go back into editmode, press the "A" key till everything is selected then hit "Cntrl-N" to get rid of dark marks.
- Enjoy your frisbee
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